ROADMAP _ 4.DOH
- Make a brand new procedural clay shader for Blender 4.3+ using the new Principled BSDF node.
- 'Sticky Textures'. Textures stick to animated mesh seamlessly. No UV unwrapping required :)
- Better fingerprints, cracks, stones, ambient occlusion, and fresnel.
- Extra shader settings like SSS, Transmission, Metallic, Alpha, etc.
- Advance animation and stop motion features.
- Photograph real terracotta, plasticine, and modeling clay textures to make hyper realistic, image-based clay shaders. These will be image based (non-procedural).
- Overlay effects - Glitter, Dust, Crackle, etc. can be added on top of any existing shaders.
- New Tools - Clay Text, Clay Eyes, Clay Pottery, Clay Collection, etc.
- New Modifiers - Mesh > Clay, Curve > Clay, Grease Pencil > Clay, Volume > Clay, etc.
- Panels to organize parameters into their own categories. Cleaner, collapsible master nodes.
- Clay Eyes with auto blink animation and lots of pupil shapes.
- Support for custom ‘seed’ property per object
CLAY DOH PRESETS
- [x] Clay 4. Doh
- [x] Glitter
- [x] Bubblegum