ROADMAP _ 4.DOH
- Make a new procedural clay shader for Blender 4.3+ using the new Principled BSDF node. ✅
- 'Sticky Textures'. Textures stick to animated mesh seamlessly. No UV unwrapping required :) ✅
- Better fingerprints, cracks, stones, ambient occlusion, and fresnel. ✅
- Extra shader settings like SSS, Transmission, Metallic, Alpha, etc. ✅
- Advance animation and stop motion features. ✅
- Photograph real terracotta, plasticine, and modeling clay textures to make hyper realistic, image-based clay shaders. These will be image based (non-procedural). ✅
- Overlay effects - Glitter, Dust, Crackle, etc. can be added on top of any existing shaders. ✅
- New Tools - Clay Text, Clay Eyes, Clay Pottery, Clay Collection, etc. ✅
- New Modifiers - Mesh > Clay, Curve > Clay, Grease Pencil > Clay, Volume > Clay, etc. ✅
- Panels to organize parameters into their own categories. Cleaner, collapsible master nodes. ✅
- Clay Eyes with auto blink animation and lots of pupil shapes. ✅
- Support for custom ‘seed’ property per object ✅
CLAY DOH PRESETS
- [x] Clay 4. Doh
- [x] Glitter
- [x] Bubblegum